Template:CharacterTribalismball is a unique ideologyball. He is a non-quadrant since he hates everything that other balls propose on running society. He is the second oldest ideologyball ever(Primalismball being the first), being born before time even started being recorded. His main belief is that everyone should live in tribes and be hunter-gatherers. He was the controller of the overton window for much of early history, due to him being to only ball alive. At this point he barely survives in pockets of uncontacted tribes, specifically he hides on North Sentinel Island and violently attacks outsiders.
As an ideology he simply opposes "regular" civilization in favor of the organization of society into tribes, not necessarily opposed to technology like Anarcho-Primitivismball.
Personality
Tribalism is portrayed as a typical hunter-gatherer and/or caveman stereotype.
How to Draw
Tribalism can be portrayed as any caveball from our favourite inspiration, preferably 4ball since it's least specific.
- Draw a ball with eyes.
- Fill it Dark purple.
- Draw a white circle within the ball.
- Draw a 4 with the same shade of purple as before.
- (Optional) Draw some Hunter-Gatherer equipment.
- And you're finished!
Relationships
Positive:
- Anarcho-Primitivismball - OOGA BOOGA FOREVAH
- Monarchismball - Tribe leader but have big power.
Neutral:
- Anarchismball- Also no like state-man, but she dislike tribe.
Negative:
- Pretty much everyone else - politics dumb, tribe good.