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<h1>Origins</h1> | |||
[[File:Corp.png]] Corporate Origin<br> | |||
Description: ''This ideology stems from a long corporate past, and will unlock certain memes and precepts associated with it. | |||
*'''Details: Unlocks corporate memes and precepts. | |||
*'''Stats: | |||
**[[File:Arrow.gif]] Trade Price Improvement +5% | |||
[[File:Cultism.png]] Cult Origin<br> | |||
Description: ''This ideology stems from a long cultish past, and will unlock certain memes and precepts associated with it. | |||
*'''Details: Unlocks cult memes and precepts. | |||
*'''Stats: | |||
**[[File:Arrow.gif]] Social Ability -10% | |||
**[[File:Arrow.gif]] Suppression Power +25% | |||
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*'''Stats: | *'''Stats: | ||
**[[File:Arrow.gif]] Preferred [[File:BiologicalRacism.png]]Xenotype: Opinion +25 | **[[File:Arrow.gif]] Preferred [[File:BiologicalRacism.png]]Xenotype: Opinion +25 | ||
****(I killed preferred xenotype: -1 mood, stackable up to 3 times, lasts 2 days) | |||
**[[File:Arrow.gif]] Not Preferred [[File:BiologicalRacism.png]]Xenotype: | **[[File:Arrow.gif]] Not Preferred [[File:BiologicalRacism.png]]Xenotype: | ||
***Opinion -25 | ****Opinion -25 | ||
***Automatically Considered Guilty Indefinitely | ****Automatically Considered Guilty Indefinitely | ||
****(I killed non-preferred xenotype: +1 mood, stackable up to 3 times, lasts 2 days) | |||
<h1>Medium Impact</h1> | <h1>Medium Impact</h1> | ||
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**[[File:Arrow.gif]] Prison break interval factor ×125% | **[[File:Arrow.gif]] Prison break interval factor ×125% | ||
*'''Unlocks Role: [[File:PolState.png]] Officer. | *'''Unlocks Role: [[File:PolState.png]] Officer. | ||
*'''[[File:Witch-template.png]] Ability: Commanding Aura{{Collapse| | **'''[[File:Merit.png]] Pawn Requirements:{{Collapse| | ||
** Details: ''Any colonist in the affected radius will have less a chance of mental breaks, will never social fight or insult a fellow colonist, and prisoners & slaves will never prison break or rebel. | *** Shooting skill ≥ 3 | ||
** AoE: 88.9 tile radius aura centered on Caster | *** Melee skill ≥ 6 | ||
** Duration: | *** Social skill ≥ 5 | ||
*** Aura: 60,000 ticks (16.67 mins) or 1 in-game day | *** Capable of: | ||
*** Cooldown: 3 days}} | **** Shooting | ||
**** Violent}} | |||
**'''[[File:Witch-template.png]] Ability: Commanding Aura{{Collapse| | |||
*** Details: ''Any colonist in the affected radius will have less a chance of mental breaks, will never social fight or insult a fellow colonist, and prisoners & slaves will never prison break or rebel. | |||
*** AoE: 88.9 tile radius aura centered on Caster | |||
*** Duration: | |||
**** Aura: 60,000 ticks (16.67 mins) or 1 in-game day | |||
**** Cooldown: 3 days}} | |||
*'''[[File:Arist.png]] Disabled work types{{Collapse| | **'''[[File:Arist.png]] Disabled work types{{Collapse| | ||
** Crafting | *** Crafting | ||
** Cooking | *** Cooking | ||
** Plantwork | *** Plantwork | ||
** Mining | *** Mining | ||
** Constructing}} | *** Constructing}} | ||
*'''Synergies:{{Collapse| | *'''Synergies:{{Collapse| |
Latest revision as of 10:34, 7 April 2024
Origins
Corporate Origin
Description: This ideology stems from a long corporate past, and will unlock certain memes and precepts associated with it.
Cult Origin
Description: This ideology stems from a long cultish past, and will unlock certain memes and precepts associated with it.
Low Impact
Racial Nationalism
Description: wip
- Stats:
Medium Impact
- Ability: Commanding Aura
- Details: Any colonist in the affected radius will have less a chance of mental breaks, will never social fight or insult a fellow colonist, and prisoners & slaves will never prison break or rebel.
- AoE: 88.9 tile radius aura centered on Caster
- Duration:
- Aura: 60,000 ticks (16.67 mins) or 1 in-game day
- Cooldown: 3 days
- Ability: Commanding Aura
- Synergies:
Comments:
if ya want to recommend some, go ahead.