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*'''Synergies:{{Collapse| | *'''Synergies:{{Collapse| | ||
**With [[File:Transh.png]] Transhumanist: | **With [[File:Transh.png]] Transhumanist: | ||
***Calming Chip (craftable): '' | ***Calming Chip (craftable): ''Anyone with this chip installed will be unable to do violent actions, insults, prison breaks or slave rebellions.}} | ||
Revision as of 09:24, 6 April 2024
- Stats:
- Unlocks Role: Officer.
- Pawn Requirements:
- Shooting skill ≥ 3
- Melee skill ≥ 6
- Social skill ≥ 5
- Capable of:
- Shooting
- Violent
- Ability: Commanding Aura
- Details: Any colonist in the affected radius will have less a chance of mental breaks, will never social fight or insult a fellow colonist, and prisoners & slaves will never prison break or rebel.
- AoE: 88.9 tile radius aura centered on Caster
- Duration:
- Aura: 60,000 ticks (16.67 mins) or 1 in-game day
- Cooldown: 3 days
- Synergies:
Comments:
if ya want to recommend some, go ahead.